I created asset loader as a side project for our team. This is a mac application, which auto loads assets from our public CDN. I had to overcome a few obstacles along the way, including a mac/unity memory leak where I had to create a laucnh daemon to relaunch the app every morning. I also had to deal with our file obfuscation security to parse and load available assets from remote asset bundles. I created the vfx shown during the load of a new assets. This app was run in our hallway monitors continually, we also used it as basic asset QA.


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